Environment Artist

 
 

Full Time - Remote

Awe Interactive is an independent and innovative game development studio focused on creating a unique, immersive, and engaging narrative-driven FPS RPG in UE5. Our tight knit and experienced team of developers, designers, and artists share a passion for storytelling, game mechanics, and creating unforgettable gaming experiences. Our mission is to create feelings of Awe for our players.

We are seeking a talented and experienced Environment Artist to join our team and contribute to the visual design of our latest project, set in a rural landscape intertwined with futuristic technology. If you love retro-futuristic environments where the old collides with the new, then you are the perfect candidate. 

Responsibilities:

  • Collaborate with the Art Director, Lead Artist, Designers, and other team members to create visually compelling and immersive environments that seamlessly blend beautiful rural vistas with advanced technology elements

  • Have a strong design eye and be able to fill in the gaps for environmental design in a Cassette Futurism style where technology permeates the landscapes

  • Maintain a consistent art style for environments throughout the game

  • Create high-quality realistic environments in Unreal Engine 5, including 3D assets, textures, materials, and lighting setups

  • Effectively use and adapt Megascans and other photogrammetry assets and textures

  • Participate in art and level design reviews, offering constructive feedback and iterating on designs as necessary

  • Self-organise working process and prioritise tasks to meet deadlines with minimal supervision

  • Stay up-to-date on industry trends, tools, and best practices to continually improve the quality and efficiency of your work

Requirements:

  • 2+ years of professional experience as an Environment Artist, preferably in the game industry. Or a portfolio that represents a similar experience.

  • Strong portfolio demonstrating expertise in creating organic exteriors and environments that feature technology

  • Expertise in Unreal Engine 5 and understanding of the latest technologies such as Nanite and Lumen. Proficiency in 3D modelling tools such as Blender, 3ds Max or Maya

  • Skilled in creating PBR materials using Substance Painter, Substance Designer or Quixel Mixer

  • Knowledge of the optimization techniques for the best possible performance on PC and Console

  • Strong understanding of composition, colour theory, and environmental storytelling

  • Ability to work well in a team, communicate effectively, and adapt to constructive criticism

  • Passion for video games, particularly FPS RPGs, and a strong understanding of player expectations in the genre

Nice to Have:

  • Experience with world-building tools such as World Machine, Houdini, or SpeedTree

  • Knowledge of procedural content generation techniques and tools

  • Experience with ZBrush or other sculpting tools

  • Prior experience working in an indie game development studio